<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: What REAL talent, a disposable video camera and Blender will get you&#8230;</title>
	<atom:link href="http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/</link>
	<description>If clever quips are my business, business is bad.</description>
	<lastBuildDate>Sat, 26 Nov 2011 17:42:17 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Robin Sing-Cunningham</title>
		<link>http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/comment-page-1/#comment-23317</link>
		<dc:creator>Robin Sing-Cunningham</dc:creator>
		<pubDate>Tue, 05 Jan 2010 03:10:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.rfquerin.org/?p=923#comment-23317</guid>
		<description>I am all for great new software, and thank you for sharing this post. I just loved this music video. What fun it must have been, I&#039;m dying to create a video of my own, not music, but a short film. I enjoy reading all I can on creation of videos and I get so much out of them. I do hate rendering videos, but I&#039;m learning, and having success.</description>
		<content:encoded><![CDATA[<p>I am all for great new software, and thank you for sharing this post. I just loved this music video. What fun it must have been, I&#8217;m dying to create a video of my own, not music, but a short film. I enjoy reading all I can on creation of videos and I get so much out of them. I do hate rendering videos, but I&#8217;m learning, and having&nbsp;success.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Really basic Blender video editing: Part 2 &#124; Renaissance Man</title>
		<link>http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/comment-page-1/#comment-9847</link>
		<dc:creator>Really basic Blender video editing: Part 2 &#124; Renaissance Man</dc:creator>
		<pubDate>Sat, 14 Feb 2009 15:22:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.rfquerin.org/?p=923#comment-9847</guid>
		<description>[...] as you might have seen in this post, unlike me, Troy knows what the hell he&#039;s doing with Blender. Two good things have come of this, [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] as you might have seen in this post, unlike me, Troy knows what the hell he&#8217;s doing with Blender. Two good things have come of this,&nbsp;[&#8230;]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Earl</title>
		<link>http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/comment-page-1/#comment-9789</link>
		<dc:creator>Earl</dc:creator>
		<pubDate>Thu, 12 Feb 2009 21:34:59 +0000</pubDate>
		<guid isPermaLink="false">http://blog.rfquerin.org/?p=923#comment-9789</guid>
		<description>@Troy: Wow, amazing job on that music video. Really enjoyed it.

Richard, thanks for putting the link here or I wouldn&#039;t have found it and I&#039;m glad I did.</description>
		<content:encoded><![CDATA[<p>@Troy: Wow, amazing job on that music video. Really enjoyed&nbsp;it.</p>
<p>Richard, thanks for putting the link here or I wouldn&#8217;t have found it and I&#8217;m glad I&nbsp;did.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Troy James Sobotka</title>
		<link>http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/comment-page-1/#comment-9785</link>
		<dc:creator>Troy James Sobotka</dc:creator>
		<pubDate>Thu, 12 Feb 2009 18:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.rfquerin.org/?p=923#comment-9785</guid>
		<description>It always scares me when I see my name pop up online.

You can expect that I was doubly petrified when I saw it as the subject of a blog post from one of the folks that got me dabbling back into Blender.  To the outside readers, Richard and I used to duel our arch nemesis FreeTime together.  I wore a lime green set of leotards back then, he wore a lovely fuchsia cape.  Alas, that was another time... 

After watching Richard&#039;s entry screencast on Blender, I decided I&#039;d attempt a short project from beginning to end with it.

Needless to say, I poked around R&#039;s Flip section and started to think back to an amazing little piece I saw done on the Fischer Price PXL2000.  That was enough inspiration to give it a kick.

Hope you like it... and I am uh... gobsmacked that someone actually filled up their personal blog space with a reference to some of my dribbling.  I am quite honored.

@JakeT:
Blender suffers from not having a single hand position / vi-like &quot;never remove your hands from the keyboard&quot; keystroke editing approach that appears in both of the higher end NLEs (being Avid and FCP). 

That said, it is tremendously powerful.  I&#039;ll try to briefly reference a few reasons:
 1) You can operate on series of stills of infinite per-channel bit depth.  Being also a nodal compositor, Blender wins here with a workflow that is similar to the higher end production workflows.
 2) You can quickly generate proxies.  Yes, you can edit full HD footage on a netbook once your proxies are rendered.
 3) OpenEXR and other industry standard image formats allow you to get your sequences into a deep bitdepth and lossless format.  No degradation.  Do your offlines with low grade proxies and build your online / conform from the originals.
 4) Nodal compositor built in.  Wow.  Not worth getting into here, but Google Shake and Nuke if you don&#039;t know the value and abilities of a nodal compositor.

All in all, it&#039;s an amazing piece of software that is growing more and more powerful every second.

Thanks go to all of the comments and emails...</description>
		<content:encoded><![CDATA[<p>It always scares me when I see my name pop up&nbsp;online.</p>
<p>You can expect that I was doubly petrified when I saw it as the subject of a blog post from one of the folks that got me dabbling back into Blender.  To the outside readers, Richard and I used to duel our arch nemesis FreeTime together.  I wore a lime green set of leotards back then, he wore a lovely fuchsia cape.  Alas, that was another&nbsp;time&#8230; </p>
<p>After watching Richard&#8217;s entry screencast on Blender, I decided I&#8217;d attempt a short project from beginning to end with&nbsp;it.</p>
<p>Needless to say, I poked around R&#8217;s Flip section and started to think back to an amazing little piece I saw done on the Fischer Price <span class="caps">PXL2000</span>.  That was enough inspiration to give it a&nbsp;kick.</p>
<p>Hope you like it&#8230; and I am uh&#8230; gobsmacked that someone actually filled up their personal blog space with a reference to some of my dribbling.  I am quite&nbsp;honored.</p>
<p>@JakeT:<br />
Blender suffers from not having a single hand position / vi-like &#8220;never remove your hands from the keyboard&#8221; keystroke editing approach that appears in both of the higher end NLEs (being Avid and&nbsp;<span class="caps">FCP</span>). </p>
<p>That said, it is tremendously powerful.  I&#8217;ll try to briefly reference a few reasons:<br />
 1) You can operate on series of stills of infinite per-channel bit depth.  Being also a nodal compositor, Blender wins here with a workflow that is similar to the higher end production workflows.<br />
 2) You can quickly generate proxies.  Yes, you can edit full <span class="caps">HD</span> footage on a netbook once your proxies are rendered.<br />
 3) OpenEXR and other industry standard image formats allow you to get your sequences into a deep bitdepth and lossless format.  No degradation.  Do your offlines with low grade proxies and build your online / conform from the originals.<br />
 4) Nodal compositor built in.  Wow.  Not worth getting into here, but Google Shake and Nuke if you don&#8217;t know the value and abilities of a nodal&nbsp;compositor.</p>
<p>All in all, it&#8217;s an amazing piece of software that is growing more and more powerful every&nbsp;second.</p>
<p>Thanks go to all of the comments and&nbsp;emails&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JakeT</title>
		<link>http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/comment-page-1/#comment-9779</link>
		<dc:creator>JakeT</dc:creator>
		<pubDate>Thu, 12 Feb 2009 15:06:46 +0000</pubDate>
		<guid isPermaLink="false">http://blog.rfquerin.org/?p=923#comment-9779</guid>
		<description>Hmm...I&#039;m going to have to give Blender a go for video editing--I just recommended to a non-techie friend the other day not to use Linux yet, because he was wanting to do a little bit of home video editing.

I&#039;ll have to give it a try.</description>
		<content:encoded><![CDATA[<p>Hmm&#8230;I&#8217;m going to have to give Blender a go for video editing&thinsp;&#8212;&thinsp;I just recommended to a non-techie friend the other day not to use Linux yet, because he was wanting to do a little bit of home video&nbsp;editing.</p>
<p>I&#8217;ll have to give it a&nbsp;try.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: heathenx</title>
		<link>http://blog.rfquerin.org/2009/02/12/what-real-talent-a-disposable-video-camera-and-blender-will-get-you/comment-page-1/#comment-9776</link>
		<dc:creator>heathenx</dc:creator>
		<pubDate>Thu, 12 Feb 2009 14:18:55 +0000</pubDate>
		<guid isPermaLink="false">http://blog.rfquerin.org/?p=923#comment-9776</guid>
		<description>W O W ! Nicely done. One of the things that I thought was interesting was the &quot;flicker&quot; effect that Troy used that kind of gave it a subtle grunge feel for just a second or two. Somewhat apropos to NIN music. ;)</description>
		<content:encoded><![CDATA[<p>W O W ! Nicely done. One of the things that I thought was interesting was the &#8220;flicker&#8221; effect that Troy used that kind of gave it a subtle grunge feel for just a second or two. Somewhat apropos to <span class="caps">NIN</span> music. <img src='http://blog.rfquerin.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
</channel>
</rss>

